The purpose of the dedicated filters is that on a given port range, only traffic matching the expected protocol is allowed through - combined with a challenge-response mechanism for protocol verification, this also blocks attack traffic that would appear legitimate to a generic filter.
The filters are active by default on the specified port ranges; no configuration is required.
Important rule: run your games, VPNs, and applications **within** the specified port ranges, and don't mix different protocols into a single profile's range. The filter will drop traffic from a foreign application.
Regular Protected mode (XDP/nftables) is currently optimized for the following profiles:
| Profile | Protocol | Default ports | Note |
|---|---|---|---|
| FiveM | TCP/UDP | 30000–32000 | Our own L3/L4 protection; L7 profile only available in Extra Protected environments |
| Minecraft Java | TCP | 25565–26000 | Only traffic matching the Java Edition protocol. |
| Minecraft Bedrock | UDP | 19100–19200 | Bedrock Edition UDP traffic. |
| Valve Source / A2S | UDP | 27000–28000 | For CS2, TF2, Garry's Mod, and other Source-based servers |
Extended game profiles available on the Extra Protected IP range (45.146.6.0/24):
| Game | Protocol | Default ports | Note |
|---|---|---|---|
| FiveM | TCP/UDP | 30000–32000 | L4 filter by default; L7 filter available on request. Strict rate limiting may be in effect. |
| Minecraft Java | TCP | 25565–26000 | Only traffic matching the Java Edition protocol. |
| Minecraft Bedrock | UDP | 19100–19200 | Bedrock Edition UDP traffic. |
| Valve Source Engine | UDP | 27000–28000 | CS2, TF2, Garry's Mod, and other Source Engine games. FastDL recommended/required for modded servers. |
| SCP: Secret Laboratory | UDP | 7100–7200 | UDP filter tuned for the SCP:SL protocol. |
| BeamNG.drive MP / BeamMP | UDP | 40140 | Single-port BeamMP filter. |
| Rust | UDP | 28015–28100 | For Rust server traffic. |
| Factorio | UDP | 34100–34200 | For Factorio multiplayer UDP traffic. |
| Palworld | UDP | 8200–8300 | For Palworld server traffic. |
| Hytale / QUIC | UDP | 5520–5620 | Available in the external Extra Protected environment / profile to be coordinated. |
| Generic | UDP / TCP | 7777-8000 | For generic gameserver traffic. |
/info.json, /players.json, /dynamic.json) for 1 minute (custom modded content is not cached), enforces a strict query limit, and bans clients that exceed the limit for 8 hours.Extended application profiles available on the Extra Protected IP range (45.146.6.0/24):
| Application | Protocol | Default ports | Note |
|---|---|---|---|
| WireGuard | UDP | 51820–51920 | WireGuard-specific UDP traffic only. |
| OpenVPN | UDP | 1194–1294 | UDP OpenVPN only. There is no dedicated OpenVPN filter for TCP OpenVPN. |
| SSH | TCP | 22 | Only traffic matching the SSH protocol. A custom SSH port requires separate coordination. |
| TeamSpeak 3 | UDP | 9000–9999 | Voice traffic. File sharing and query ports fall under general TCP protection. |
| HTTP | TCP | 80 | L4/TCP protection; not full Layer 7 HTTP bot protection. |
| HTTPS | TCP | 443 | L4/TCP protection; not full Layer 7 HTTPS bot protection. |
The protection checks whether traffic matches the expected protocol of the given application or game. Examples:
This provides stronger protection, but it only works well if the service actually uses the correct protocol within the correct range.
If your game or application isn't on the list, a custom, protocol-tailored filter can also be arranged. Open a support ticket with the following information:
The team will assess whether a dedicated filter is feasible.